Mechanics

How things are done: fighting, sieges, dealing between houses, trade, tournaments, sailing and crime.
| Page | What it covers |
|---|---|
| Battles | Fighting, troop types, orders, formations, morale, weariness, camps, wounds and spoils. |
| Sieges | Walls of parts, breaches, rubble, fire, siege engines and repairs. |
| Diplomacy | Houses, the feudal chain, oaths, war and peace, pacts, envoys, courting heads, loyalty, coalitions and news. |
| Economy | Coin, wages, hiring, trade, money-changers and mints, jobs, the supply train and spoils. |
| Tournaments | Arenas, events, entry, the ante, prizes, betting and practice. |
| Sailing | Ships, steering, voyages to the isles, sea trade, pirates, sinking and boarding fights. |
| Crime | The law, crimes, wanted, thieves’ dens, bandits, raiding, burning and their costs. |
