Halberd





An axe blade, spike and hook on a long shaft.
| Worn | Both hands |
| Weight | 3.2 kg, whatever its tier |
| Sold by | The weaponsmith |
| Price | crude 4 silver 5 copper, poor 15 silver, common 30 silver, fine 90 silver, masterwork 3 gold |
| Damage | 1.6 |
| Reach | 0.9 m more than a sword |
| Wind-up | 0.3 s slower |
Its blow from a man on foot on a rider, unblocked, drags him from the saddle half the time. Set and facing a charge, it braces as a spear does, taking the horse 0.85 m further out. Held in both hands, it leaves no hand for a shield, which stays slung on the back and guards nothing. Swung sideways in a press, it snags on a tree, a wall or a man of its own side within half a metre of its arc: the blow lands on nobody and takes half a second more to free. Overheads and thrusts never snag. A miss leaves its man about 0.2 s more to recover. A crude weapon hits 0.6 times as hard as a common one, a poor one 0.75, a fine one 1.25 and a masterwork 1.4.
Made from
Section titled “Made from”A common piece takes 3 kg of iron, 3 kg of timber. A crude one takes 0.6 of that, a poor one three quarters, a fine one half again and a masterwork twice. Traders buy what they lack from the town’s market, so a town with no iron soon has none to sell.
